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A hierarchal raster method for computing voronoi diagrams based on quadtrees

机译:基于四叉树的伏洛诺伊图的分层栅格方法

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摘要

Voronoi diagram is a basic data structure in geometry. It has been increasingly attracting the investigation into diverse applications since it was introduced into GTS field. Most current methods for computing Voronoi diagrams are implemented in vector mode. However, the vector-based methods are good only for points and difficult for complex objects. At the same time, most current raster methods are implemented only in a uniformed-grid raster mode. There is a lack of hierarchical method implemented in a hierarchical space such as quadtrees. Tn this paper such a hierarchical method is described for computing generalized Voronoi diagrams by means of hierarchical distance transform and hierarchical morphological operators based on the quadtree structure. Three different solutions are described and illustrated with experiments for different applications. Furthermore, the errors caused by this method are analyzed and are reduced by constructing the dynamical hierarchical distance structure elements.
机译:Voronoi图是几何中的基本数据结构。自从将其引入GTS领域以来,它越来越吸引着对各种应用程序的研究。当前用于计算Voronoi图的大多数方法都是在矢量模式下实现的。但是,基于矢量的方法仅对点有用,而对复杂对象则较困难。同时,大多数当前的栅格方法仅在统一栅格栅格模式下实现。缺乏在诸如四叉树的分层空间中实现的分层方法。在本文中,描述了一种这样的分层方法,该方法用于通过基于四叉树结构的分层距离变换和分层形态算子来计算广义Voronoi图。通过针对不同应用的实验描述和说明了三种不同的解决方案。此外,通过构造动态分层距离结构元素,分析并减少了此方法引起的误差。

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